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Experience is not what happens to you. It is what you do with what happens to you. (Aldous Huxley)

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Designing experiences with wearables

On 12, Nov 2014 | No Comments | In News and Events | By Peter

Gomez-Rafael

Gomez: A better understanding of the impacts of future trends helps researchers, designers, and tech experts develop devices that ultimately raises patients’ wellbeing

How would wearables and technology evolution transform the patient experience and ultimately the human condition? That’s the question Dr. Rafael Gomez, School of Design, Queensland University of Technology, Brisbane, Australia, asks.

While portable devices are commonplace for many people worldwide, the same will be true for wearables soon.

In particular, wearables will have a critical role to play in the health industry, as they will not only allow ongoing, continuous, and unobtrusive monitoring of patient conditions but will also provide more realistic indications of health status and information otherwise inaccessible through other means .

Technology-led changes in health experience

As technology evolves, we will see a shift from devices that function externally to our bodies to being on our bodies as wearable devices, and ultimately merge with out bodies as implantable technologies. “At that point the patient experience will be transformed and we will enter an era in which devices will have the power to change the patient experience and ultimately the human condition,” said Dr. Gomez.

“While technology and other drivers continue to push the boundaries further, an important question arises: how will technology trends impact the nature of the patient and health experience?” he pointed out.

“By better understanding the impacts of future trends, researchers, designers and technology experts can contribute in a more meaningful way to the development of devices that ultimately raise the quality of life and wellbeing for patients now and in the future,” he said.

In XD Conference, Gomez will present his paper Designing Experiences with Wearables: A case study exploring the blurring boundaries of art, design, technology, culture and distance

Designing Experience: ‘The Ballerina on the Elephant’ is a 3-day international conference on experience design (27-29 Nov 2014). Make your booking here.