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Experience is not what happens to you. It is what you do with what happens to you. (Aldous Huxley)

Welcome to the homepage of the Experience Design-concentration of the Master of Visual Arts (MVA)-programme of the Academy of Visual Arts. This is our home on the web, and here you can find all the recent news and activities in connection with our programme. Please take a look, and make sure to come back.

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參考書

XD-students and all that are interested in issues related to Experience Design can refer to the following reading list (the code in brackets refers to the position within HKBU’s library).

 

Books

Ardenne, Paul, Pascal Beausse, and Laurent Goumare. Contemporary Art Practices: Art and Experience. Paris: Editions Dis Voir, 1999.

Barba, Eugenio, and Nicola Savarese. A Dictionary of Theatre Anthropology: The Secret Art of the Performer. London: Routledge, 1991. (HKBU: R 792 B232D)

Becker, Carol, Alain de Botton et al. Universal Experience: Art, Life and the Touristic Gaze. Chicago: Museum of Contemporary Art, 2005. (HKBU: 700 Un384 2005)

Bennet, Deborah J. Randomness. Boston: Harvard University Press, 1998. (HKBU: 519.2 B439Rx 1998)

Bennett, Jane. Vibrant Matter: A Political Ecology of Things. Durham and London: Duke University Press, 2010.

Berridge, Graham. Events Design and Experience. Oxford: Butterworth-Heinemann, 2007. (HKBU: 394.2068 B459E 2007)

Bijker, Wiebe, and John Law, eds. Shaping Technology/Building Society: Studies in Sociotechnical Change. Cambridge: MIT Press, 1994.

Breazeal, Cynthia L. Designing Sociable Robots. Cambridge: MIT Press, 2002. (HKBU: Electronic Resource)

Borden, Iain, Joe Kerr, Jane Rendell, and Alicia Pivaro, eds. The Unknown City: Contesting Architecture and Social Space. Cambridge: MIT Press, 2001. (HKBU: Electronic Resource)

Bourriaud, Nicolas. Relational Aesthetics. Dijon: Les Presses du Reel, 2002. (HKBU: 700.1 B668R 2002)

Boswijk, Albert, Thomas Thijssen and Ed Peelen. The Experience Economy: A New Perspective. London: Pearson Education, 2007.

Burt, Ronald. Social Origins of Good Ideas. Chicago, January 2003.

Buxton, Bill. Sketching User Experience. San Francisco: Morgan Kaufmann, 2007. (HKBU: 658.5752 B986S 2007)

Certeau, Michel de. The Practice of Everyday Life. Berkeley: University of California Press, 1984. (HKBU: 909 C337P)

Chasser, Anne, and Jennifer C. Wolfe. Brand Rewired: Connecting Intellectual Property, Branding, and Creativity Strategy. Chichester: Wiley, 2010. (HKBU: 658.827 C387Bx 2010)

Churchman, Charles W. The Design of Inquiring Systems: Basic Concepts of Systems and Organization. New York: Basic Books, 1971. (HKBU: 003 C475D)

Collins, Harry and Robert Evans. Rethinking Expertise. Chicago: University of Chicago Press, 2007. (HKBU: 306.45 C693R 2007; Electronic Resource)

Cooper, Rachel, and Mike Press. The Design Experience. Burlington: Ashgate, 2003. (HKBU: 745.2 P926D 2003)

Csikszentmihalyi, Mihaly. Flow: The Psychology of Optimal Experience. New York: Harper Perennial, 2008. (HKBU: 155.2 C89F 2008)

Dant, Tim. Materiality and Society. Maidenhead: Open University Press, 2004.

DeLanda, Manuel. A Thousand Years of Nonlinear History. New York: Zone Books, 1997. (HKBU: 501 D373T 1997)

Dernie, David. Exhibition Design. New York: W.W. Norton, 2006. (HKBU: 707.5 D446Ex 2006)

Dewey, John. Art as Experience. New York: Capricorn Books, 1958. (HKBU: 701 D515A 1958)

Dunne, Anthony. Hertzian Tales: Electronic Products, Aesthetic Experience, and Critical Design. Cambridge: MIT Press, 2005. (HKBU: 621.381 D922H 2005)

Falk, John. Identity and the Museum Visitor Experience. Walnut Creek: Left Coast, 2009.

Ferguson, Bruce, et al. Thinking about Exhibitions. London: Routledge, 1996. (HKBU: 707.4 T348 1996)

Gibson, James. J. The Ecological Approach to Visual Perception. New York: Psychology Press, 1986. (HKBU: 152.14 G358E 1986)

Gobé, Marc. Emotional Branding. New York: Allworth, 2010. (HKBU: 658.827 G536E 2009)

Goldie, Peter, and Elisabeth Schellekens, eds. Philosophy and Conceptual Art. Oxford: Oxford University Press, 2009. (HKBU: 709.04075 P549 2007)

Goodman, Nelson. Languages of Art. Indianapolis: Hackett, 1976. (HKBU: 700.1 G623L2)

Gottdiener, Mark. The Theming of America: American Dreams, Media Fantasies, and Themed Environment. Boulder: Westview Press, 2001. (HKBU: 720.47 G712T 2001)

Grosz, Elizabeth, ed. Becomings: Explorations in Time, Memory and Futures. Ithaca: Cornell University Press, 1999. (HKBU: 115 B389)

Hara, Kenja. Designing Design. Baden: Lars Müller Publishers, 2007. (HKBU: 745.20924 H212D 2007)

Jones, Caroline, ed. Sensorium: Embodied Experience, Technology and Contemporary Art. Cambridge: MIT, 2006. (HKBU: 709.05 Se595 2006)

Kaplan, Stephen, and Rachel Kaplan. The Experience of Nature: A Psychological Perspective. Cambridge: Cambridge University Press, 1989.

Kirstenblatt-Gimblett, Barbara. Destination Culture: Tourism, Museums and Heritage. Berkeley: University of California Press, 1998. (HKBU: 306.074 K639D 1998)

Klein, Julie Thompson. Interdisciplinarity: History, Theory, and Practice. Detroit: Wayne State University Press, 1990.

Klingmann, Anna. Brandscapes: Architecture in the Experience Economy. Cambridge: MIT, 2007. (HKBU: 720.1 K687B 2007)

Kornberger, Martin. Brand Society. How Brands Transform Management and Lifestyle. Cambridge: Cambridge University Press, 2010.

Kubler, George. The Shape of Time: Remarks on the History of Things. New Haven: Yale University Press, 2008. (HKBU: 701 K951S 2008)

Kuniavsky, Mike. Observing the User Experience. San Francisco: Morgan Kaufmann, 2003.

Kwinter, Sanford. Architectures of Time: Toward a Theory of the Event in Modernist Culture. Cambridge: MIT Press, 2001. (HKBU: 724.6 K979A 2001)

Landa, Robin. Creating Brand Experience. Clifton Park: Delmar, 2002.

Laurel, Brenda, ed. Design Research: Methods and Perspectives. Cambridge: MIT, 2003. (HKBU: 745.2 D46R 2003)

Lavine, Stephen D. Exhibiting Cultures: Poetics & Politics of Museum Display. Washington, D.C.: Smithsonian, 1991. (HKBU: 069.5 EX48)

Leung, Linda, ed. Digital Experience Design: Ideas, Industries, Interaction. Bristol & Chicago: intellect, 2008 (HKBU: 004.019 D569 2008)

Lindstom, Martin. Brand Sense. New York: Free Press, 2005. (HKBU: 658.827 L645Bx 2005)

Lockwood, Thomas, ed. Design Thinking: Integrating Innovation, Customer Experience, and Brand Value. New York: Allworth, 2010. (HKBU: 658.5752 D46x 2010)

Macdonald, Sharon, ed. The Politics of Display: Museums, Science, Culture. London: Routledge, 1998. (HKBU: 069.5 P759)

Madden, Matt. 99 Ways to Tell a Story: Exercises in Style. New York: Chamberlain, 2005. (HKBU: 741.51 M263Nx 2005)

Margolin, Victor. The Politics of the Artificial: Essays on Design and Design Studies. Chicago and London: University of Chicago Press, 2002. (HKBU: 745.4 M336P 2002)

Marincola, Paula. What Makes a Great Exhibition? Philadelphia, PA: Philadelphia Exhibitions Initiative, Philadelphia Center for Arts and Heritage, 2006. (HKBU: 707.5 W556 2006)

Mazé, Ramia. Occupying Time: Design, Technology and the Form of Interaction. Stockholm: AXL Books, 2007.

McKee, Robert. Story: Substance, Structure, Style, and the Principles of Screenwriting. Chatham: Methuen, 1997. (HKBU: 808.23 M194S 1997)

Moggridge, Bill. Designing Interactions. Cambridge: MIT, 2007. (HKBU: 004.019 M724Dx 2007)

Norman, Donald A. Emotional Design: Why We Love (or Hate) Everyday Things. New York: Basic Books, 2004. (HKBU: 155.911 N782E 2004; electronic resource)

Pallasmaa, Juhani. The Eyes of the Skin: Architecture and the Senses. Chichester: Wiley-Academy, 2005. (HKBU: 720.1 P177E 2005)

Pine, Joseph, and James Gilmore. The Experience Economy. Boston: Harvard Business, 1999. (HKBU: electronic resource)

Perkins, Sean, ed. Experience. London: Booth-Clibborn Editions, 1995. (HKBU: 741.60942 Ex713 1998)

Schulze, Gerhard. Die Erlebnisgesellschaft. Frankfurt: Campus Verlag, 1992.

Sennett, Richard. The Craftsman. New Haven & London: Yale University Press, 2008. (HKBU: 174 Se58C 2008)

Shedroff, Nathan. Experience Design 1. Indianapolis: New Riders, 2001. (HKBU: 005.72 Sh34E 2001)

Smith, Shaun, and Joe Wheeler. Managing the Customer Experience. Harlow: FT Press, 2002. (HKBU: 658.812 Sm65Mx 2002)

Stones, John. Display: Total Design Sourcebook: 2-D and 3-D Design for Exhibitions, Galleries, Museums, and Trade Shows. Hove: Rotovision, 2008. (HKBU: 745.4 St728D 2008)

Taylor, Charles. Sources of the Self: The Making of the Modern Identity. Boston: Harvard University Press, 1998. (HKBU: 126 T212S 1989)

Taylor, Mark C. The Moment of Complexity: Emerging Network Culture. Chicago: University of Chicago Press, 2001. (HKBU: 117 T216M 2001)

Thackara, John, ed. Design after Modernism. New York: Thames & Hudson, 1988. (HKBU: 745.4442 D46)

Tuan, Yi-fu. Space and Place: the Perspective of Experience. Minneapolis: Minnesota University Press, 1977. (HKBU: 114 T79S 1977)

Tufte, Edward R. Visual Explanations: Images and Quantities, Evidence and Narrative. Chesire: Graphic Press, 1999. (HKBU: 302.23 T816V)

Verbeek, Peter-Paul. What Things Do: Philosophical Reflections on Technology, Agency, and Design. Philadelphia: Pennsylvania State University Press, 2005.

Weaver, Stephanie. Creating Great Visitor Experiences: A Guide for Museums, Parks, Zoos, Gardens & Libraries. Walnut Creek: Left Coast, 2007. (HKBU: 069.1 W379C 2007)

Williams, Gareth. Telling Tales: Narrative in Design Art. London: V&A, 2009.

 

Articles in Journals & Magazines

Benjamin, Andrew. “Event, Time, Repetition”. In: Stern, Robert, ed. Columbia Documents of Architecture and Theory, Volume 4. New York: Columbia University Press, 1993.

Burnham, Jack. “Systems Esthetics”. In: Artforum, 1968.

Fleming, Lee. “Perfecting Cross-Pollination”. In: Harvard Business Review. Boston: Harvard Business Review, September 2004. (HKBU: S 658.405 H261 v.82 no.7-12 2004 ; electronic resource)

Hinchliffe Steve, Matthew Kearnes, Monica Degen, and Sarah Whatmore. “Urban wild things: a cosmopolitical experiment”. In: Society and Space, Volume 23. 2005. (HKBU: electronic resource)

Hughes, Rolf. “The Art of Displacement: Designing Experiential Systems and Transverse Epistemologies as Conceptual Criticism”. In: Footprints, Volume 4. Delft, 2009. (HKBU: electronic resource)

Jones, Ronald. “Are You Experienced? How designers are adopting the strategies of Conceptual Art”. In: Frieze, Issue 120. London: Frieze, January/February 2009. (HKBU: S 700 F916 no.120-123 2009)

Lippard, Lucy, and John Chandler. “The Dematerialization of Art”. In: Art International, Issue 12. February 1968.

McLachan, Fiona, and Richard Coyne. “The Accidental Move: accident and authority in design discourse”. In: Design Studies, Volume 22. 2001.

Petroski, Henry. “Look First to Failure”. In: Harvard Business Review. Boston: Harvard Business Review, October 2004. (HKBU: S 658.405 H261 v.82 no.7-12 2004 ; electronic resource)

Pine, B. Joseph and James Gilmore. “Welcome to the Experience Economy”. In: Harvard Business Review. Boston: Harvard Business Review, 1998. (HKBU: S 658.405 H261 v.76 no.4-6 1998 ; electronic resource)

Scott, Anthony and Clayton M. Christensen. “Can You Disrupt and Sustain at the Same Time?” In: Harvard Management Update. Boston: Harvard Business Review, February 2005. (HKBU: S 658.405 H261 v.83 no.1-6 2005 ; electronic resource)

Speaks, Michael. “Theory was interesting… but now we have work”. In: Architecture Research Quarterly, Issue 6. Cambridge: Cambridge University Press, September 2002.